Thursday, February 28, 2013
The Equipment Choice
Equipment
To avoid shooting B
Diablo 3 is a stand-alone game, then this skill is nirvana, but the network delay, especially when we play overseas server, this skill often will let you fly to strange places, so practicality greatly reduced.
The Rune: Shifting convert this rune allows the true role of this skill may be raised. The current surging, This Rune allows you to more the commandments left smokescreen or other skills.
Blade flying A
This skill has all the skills in the DH highest weapon damage bonus and fringe slowing effect. 10 seconds CD enough to use when you deal and monsters. And this skill can play other monsters the BOSS and golden outside a huge hard straight with smoke bombs can Come enemy close, low consumption of injury can do to make up for.
Rune: dance blade, range increased to 20 yards, and greatly increase the applicability of this skill, and some cases, you can not use smoke bomb case directly put this skill. Rune effect is not large because the raison d'etre of this Rune.
Spiked traps A-
The damage of this skill is very good, but hated the value of consumption is slightly higher, and the purgatory difficulty transmission, jumping blame makes practical skills time is more difficult to grasp. Can put on when you already know the position of the enemy, to lie in ambush.
The Rune: danger, when you have a wave of difficult to deal with the strange the way, put the first six traps on the ground can help you easily kill which at least a. Multiple traps: Rune so that you can better use the most appropriate skills purgatory difficulty in dealing Station Rune increased damage without added hatred consumption can also give you more time to post moves, kite strange when you use this rune trap should be placed on the side of the 90 degree angle with yourself and the monster, so that three traps in a row will be the way forward in the monster.
PS: A friend mentioned a spiked trap than the blade flying fight, I am here to explain why I chose a blade flying rather than spikes trap. The first of these two skills has cast action the blade fly caster action is slightly longer than the trap, about 0.2 seconds, the gap is very small. Then borrow a well-known game NPC sentence (like Dragon Valley? Still Warcraft to.): As a hunter, we will try to avoid close combat, but we are not behind the monster nearly helpless. Select a spiked trap means increases the difficulty of your kite the blood the purgatory the longer it difficult Daguai enhance more obvious, more impossible by the outbreak of injuries to seconds off the blame. Blade while flying near the monster, you open the smokescreen release (the blade flying do not account for the public CD smokescreen put out, like revenge arrows as skills in the post-release period of time you can not use the smokescreen ), flying the blade can be around the strange play a huge stiff and sharp slowdown in more than one second later. Both an escape and the outbreak skills just to make up for the shortage of the shortcut bar, we can fly with the blade of a knife effect to compensate for high latency is not easy to use prance (and fees hate not commandments). Spiked trap as a pure output skills may be more appropriate to replace personal hatred consumed skills (for example, I selected element arrows), but the flight trap in the face ACT3 sky strange, high mobility strange, and one second The trigger time is very terrible. If you also with another the hatred value skills to make up for the shortcomings of his poor applicability then you must first consider the value of your hatred enough with another to go out with two pure output skills will undoubtedly make you greatly reduce the viability. But I also recognize the spiked trap high cost, it is a good skill, but there is no blade flying only. In addition, the card bit, traps can hit the enemy chase bite arrows can be done.
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